I recently began familiarizing myself with UnReal 5.1. I previously had experience in UE 4.26. However, after upgrading I realized that there were some large differences between this version and the last version. I made a small science fiction inspired scene where I'm standing in the water with a small cityscape behind me. Here is a still from that.
A few of the environment aspects are more basic. However, the proof of concept is there. I also found that Unreal covered a few of the compositing basics as well (color correction, water interaction). This is just a still image rendered from a short moving sequence. The sequence will be posted later.
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